Cinematic Animator

You have experience working within cross-discipline strike teams on collaborative assignments. You are someone who sets an example for a positive collaborative process. You are self-motivated, have great communication skills, and possess a great team-player attitude! We’re looking for someone who loves animation!

PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION – NO OUTSOURCE ARTISTS OR STUDIOS.

Responsibilities

You will be responsible for developing scenes under the guidance of the Animation Director and lead animators. Be a part of the creative process from initial prototypes through to the delivery of polished cinematic scenes, working alongside a multi-skilled team of cinematic artists, lighting artists and technical artists, that work collaboratively; breaking down deliverables; sharing regular updates and delivering on commitments. You’ll also be expected to use your technical problem-solving skills to find solutions and improve techniques.

Qualifications for this role are listed below, but please do not hesitate to apply if you don’t meet 100%.

Skills & Requirements

  • 3+ years of professional experience in the gaming or film industry, in a Cinematic Animator capacity.
  • Proficient with Maya.
  • Experience with creating realistic facial animation.
  • Motion capture clean-up experience.
  • Ability to take direction well and address notes in a timely fashion.
  • Strong compositional sense, editorial craft and narrative mastery.
  • Understanding of cinematic or feature animation production pipelines and workflows.
  • Passionate about making games.
  • Excellent English communication and writing skills.
  • A love for research, reference, and documenting your findings to share with the team.
  • Mentorship, coaching, and training experience is a bonus.
  • Keep a positive team-oriented attitude.