Cinematic Animator

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You have experience working within cross-discipline strike teams on collaborative assignments
You are someone who sets an example for a positive collaborative process
You are self-motivated, have great communication skills, and possess a great team-player attitude! We’re looking for someone who loves animation!

PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION – NO OUTSOURCE ARTISTS OR STUDIOS

Responsibilities

You will be responsible for developing scenes under the guidance of the Animation Director and lead animators
Be a part of the creative process from initial prototypes through to the delivery of polished cinematic scenes, working alongside a multi-skilled team of cinematic artists, lighting artists and technical artists, that work collaboratively; breaking down deliverables; sharing regular updates and delivering on commitments
You’ll also be expected to use your technical problem-solving skills to find solutions and improve techniques

Qualifications for this role are listed below, but please do not hesitate to apply if you don’t meet 100%

Skills & Requirements

  • 3+ years of professional experience in the gaming or film industry, in a Cinematic Animator capacity
  • Proficient with Maya
  • Experience with creating realistic facial animation
  • Motion capture clean-up experience
  • Ability to take direction well and address notes in a timely fashion
  • Strong compositional sense, editorial craft and narrative mastery
  • Understanding of cinematic or feature animation production pipelines and workflows
  • Passionate about making games
  • Excellent English communication and writing skills
  • A love for research, reference, and documenting your findings to share with the team
  • Mentorship, coaching, and training experience is a bonus
  • Keep a positive team-oriented attitude