You have experience working within cross-discipline strike teams on collaborative assignments
You are someone who sets an example for a positive collaborative process
You are self-motivated, have great communication skills, and possess a great team-player attitude! We’re looking for someone who loves animation!
PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION – NO OUTSOURCE ARTISTS OR STUDIOS
Responsibilities
You will be responsible for developing scenes under the guidance of the Animation Director and lead animators
Be a part of the creative process from initial prototypes through to the delivery of polished cinematic scenes, working alongside a multi-skilled team of cinematic artists, lighting artists and technical artists, that work collaboratively; breaking down deliverables; sharing regular updates and delivering on commitments
You’ll also be expected to use your technical problem-solving skills to find solutions and improve techniques
Qualifications for this role are listed below, but please do not hesitate to apply if you don’t meet 100%
Skills & Requirements
- 3+ years of professional experience in the gaming or film industry, in a Cinematic Animator capacity
- Proficient with Maya
- Experience with creating realistic facial animation
- Motion capture clean-up experience
- Ability to take direction well and address notes in a timely fashion
- Strong compositional sense, editorial craft and narrative mastery
- Understanding of cinematic or feature animation production pipelines and workflows
- Passionate about making games
- Excellent English communication and writing skills
- A love for research, reference, and documenting your findings to share with the team
- Mentorship, coaching, and training experience is a bonus
- Keep a positive team-oriented attitude